Basic character, trait and preference resources
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 10s
Create tag and build when new code gets to main / Export (push) Successful in 1m15s

This commit is contained in:
2026-01-30 22:30:52 +01:00
parent 44f251ed66
commit 3477b89145
200 changed files with 2518 additions and 5 deletions

12
scenes/mask/mask.gd Normal file
View File

@@ -0,0 +1,12 @@
extends Node2D
class_name Mask
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass