Added resource table plugin
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25
example/Random Upgrades/upgrades/health.tres
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25
example/Random Upgrades/upgrades/health.tres
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[gd_resource type="Resource" script_class="UpgradeData" load_steps=3 format=3 uid="uid://dys7hpijn82t0"]
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[ext_resource type="Texture2D" uid="uid://c3bx6kf7frbwk" path="res://example/Random Upgrades/icons/all_icons/all_icons_1.tres" id="1"]
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[ext_resource type="Script" uid="uid://dal80o4tjrktw" path="res://example/Random Upgrades/upgrade_data.gd" id="2"]
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[resource]
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resource_name = "Upgrade: Health"
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script = ExtResource("2")
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color1 = Color(1, 1, 1, 1)
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max_duplicates = 9
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tags = Array[String](["health", "melee"])
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type = 1
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attributes = Array[int]([2])
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icon = ExtResource("1")
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prerequisites = Array[ExtResource("2")]([])
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color2 = Color(0.129412, 1, 0.243137, 1)
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base_weight = 10.0
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is_notable = false
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multiplier_per_tag = "strength 1.5 melee 2.0"
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multiplier_if_tag_present = ""
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multiplier_if_tag_not_present = ""
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max_tags_present = ""
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list_item_delimeter = " "
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list_row_delimeter = "
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"
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