fixed roster generation
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 12s
Create tag and build when new code gets to main / Export (push) Successful in 1m29s

This commit is contained in:
2026-02-01 14:09:46 +01:00
parent 81b632d3aa
commit 09a92bd148
11 changed files with 76 additions and 64 deletions

View File

@@ -1,8 +1,8 @@
[gd_scene format=3 uid="uid://bvpyqyftqhy45"]
[ext_resource type="Script" uid="uid://dnt4l1eghm1gi" path="res://scenes/character/character.gd" id="1_cuyo6"]
[ext_resource type="Resource" uid="uid://gtk0ms164vl5" path="res://resources/characters/worker.tres" id="2_fgi2k"]
[ext_resource type="Texture2D" uid="uid://bveq6mbi1yuku" path="res://assets/characters/Perso 8.png" id="3_f8hpl"]
[ext_resource type="Resource" uid="uid://i4yr7hqobna7" path="res://resources/characters/prince.tres" id="2_fgi2k"]
[ext_resource type="Texture2D" uid="uid://c61n5v2xrlwy2" path="res://assets/characters/Perso 5.png" id="3_f8hpl"]
[ext_resource type="PackedScene" uid="uid://3jlukpb5hefb" path="res://scenes/mask/mask.tscn" id="3_mutn8"]
[sub_resource type="Animation" id="Animation_fgi2k"]
@@ -164,10 +164,11 @@ chara_resource = ExtResource("2_fgi2k")
texture = ExtResource("3_f8hpl")
[node name="MaskMouth" parent="." unique_id=1087336064 instance=ExtResource("3_mutn8")]
visible = false
position = Vector2(88.32, -14.73)
[node name="MaskEyes" parent="." unique_id=428968220 instance=ExtResource("3_mutn8")]
visible = false
position = Vector2(104.295, 9.395)
rotation = -0.017453292
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=713965213]
libraries/ = SubResource("AnimationLibrary_7ex5l")