fixed roster generation
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@@ -21,6 +21,9 @@
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script = ExtResource("2_ef0f3")
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name = "prince"
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chara_sprite = ExtResource("1_ef0f3")
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mask_eyes_position = Vector2(104.295, 9.395)
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mask_eyes_rotation = -0.017453292519943295
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mask_mouth_position = Vector2(88.32, -14.73)
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traits = Array[ExtResource("1_3d6c6")]([ExtResource("12_5sqej"), ExtResource("6_0c7tx"), ExtResource("13_rcuko"), ExtResource("7_drjus"), ExtResource("14_6apw1"), ExtResource("4_eghjc"), ExtResource("15_hu8wx")])
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preferences = Dictionary[ExtResource("1_3d6c6"), int]({
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ExtResource("3_gfeqf"): 0,
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