fixed roster generation
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 12s
Create tag and build when new code gets to main / Export (push) Successful in 1m29s

This commit is contained in:
2026-02-01 14:09:46 +01:00
parent 81b632d3aa
commit 09a92bd148
11 changed files with 76 additions and 64 deletions

View File

@@ -21,6 +21,9 @@
script = ExtResource("2_ef0f3")
name = "prince"
chara_sprite = ExtResource("1_ef0f3")
mask_eyes_position = Vector2(104.295, 9.395)
mask_eyes_rotation = -0.017453292519943295
mask_mouth_position = Vector2(88.32, -14.73)
traits = Array[ExtResource("1_3d6c6")]([ExtResource("12_5sqej"), ExtResource("6_0c7tx"), ExtResource("13_rcuko"), ExtResource("7_drjus"), ExtResource("14_6apw1"), ExtResource("4_eghjc"), ExtResource("15_hu8wx")])
preferences = Dictionary[ExtResource("1_3d6c6"), int]({
ExtResource("3_gfeqf"): 0,