extends Resource
class_name Trait

enum Stimuli {
	VISION, 
	SOUND, 
	SMELL
}

enum Category {
	AGE,
	GENDER,
	SOCIAL_CLASS,
	RACE,
	ANIMALS,
	SOCIABILITY,
	OTHER
}

enum Tag {
	YOUNG, MIDDLE_AGED, OLD,
	MAN, WOMAN, ENBY,
	ROYAL, NOBLE, PEASANT,
	BLACK, WHITE, ALIEN,
	CAT, DOG,
	ALONE, NOT_ALONE
}

@export var name : String
@export var stimulis : Array[Stimuli]
@export var category : Category
@export var tag : Tag


# Called when the node enters the scene tree for the first time.
func _ready() -> void:
	pass # Replace with function body.


# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
	pass
