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68e36742af
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removed obsolete interfaces for health and damage
Create tag and build when new code gets to main / BumpTag (push) Successful in 27s
Create tag and build when new code gets to main / Export (push) Successful in 5m25s
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2026-05-05 11:51:35 +02:00 |
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24f057c15f
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used DI for forge managers where possible
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2026-04-28 16:34:10 +02:00 |
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cd7a230615
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made the initial inventory loadout into a resource to initialize the injected dependency with
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2026-04-26 17:38:25 +02:00 |
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26f6a619cb
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dependency injection test
Create tag and build when new code gets to main / BumpTag (push) Successful in 28s
Create tag and build when new code gets to main / Export (push) Successful in 6m50s
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2026-04-25 10:18:41 +02:00 |
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99ed6375a2
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fix: enemies dying from falling would remove the weapon from the world. Thrown weapon now respawn like the player.
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2026-04-22 08:43:58 +02:00 |
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