ground slam damage depends on height
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@@ -41,8 +41,8 @@ func _input(event : InputEvent) -> void:
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if event.is_action_released("ui_cancel"):
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if sub_menu:
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_close_sub_menu()
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else:
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get_tree().quit()
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# else:
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# get_tree().quit()
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if event.is_action_released("ui_accept") and get_viewport().gui_get_focus_owner() == null:
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%MenuButtonsBoxContainer.focus_first()
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