removed dependency on Forge Attribute Set node
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 35s
Create tag and build when new code gets to main / Export (push) Successful in 7m50s

This commit is contained in:
2026-05-17 12:44:54 +02:00
parent 7746a40542
commit 3cdb7e85c3
9 changed files with 44 additions and 10 deletions

View File

@@ -30,7 +30,6 @@ public class DamageExecution : CustomExecution
public DamageExecution(DamageType damageType, ForgeTagContainer? damageDealerEventTags, ForgeTagContainer? damageReceiverEventTags)
{
// Capture target mana and magic resistance
TargetHealth = new AttributeCaptureDefinition(
"CharacterAttributeSet.Health",
@@ -60,8 +59,6 @@ public class DamageExecution : CustomExecution
effect,
target,
effectEvaluatedData);
GD.Print(targetIncomingDamage);
if (targetIncomingDamage <= 0)
{